Here's a small piece of the gun textured so far! In UE of course :]
Here's how those same textures look in Painter:
Here is how the wireframe looks (currently at ~4.5k, trying to keep it as low as possible):
Schedule:
Week 1: low poly started, texture first pass done ✓
Week 2: low poly done, secondary pass on textures
Week 3: Industry Review, final pass on textures (fun shader time if I want to mess around with Warframe incarnon-esque stuff)
Week 2: low poly done, secondary pass on textures
Week 3: Industry Review, final pass on textures (fun shader time if I want to mess around with Warframe incarnon-esque stuff)
Reference board is mostly the same as before;
Bonus video from a friend showing the incarnon shader in Warframe, this is the thing I would like to do with the gun, *if* I have time before Industry Review.
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