Thursday, December 4, 2025

Cannon final

This is my final blog post for the cannon project, it'll mostly be images with some captions. I'm going to go in the same order of images that are listed on the final project submission page. To start, here is my mid gray render of my game resolution model:



This is my final wireframe shot:


UV map:


BPR renders of the final sculpt:




Substance render compilation:


First iteration of textures:


Second iteration of textures:


Maps overlaid over the cannon model:


Product shot in engine:


Artistic shots in engine:






Perforce proof:

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