Monday, July 20, 2026

Portfolio 3 - Mid check

For this section I have finished my low poly finally, not done with the UVs yet, but the topology is mostly final, save for a few spots I need to tweak to fix AO issues from baking. The triangle count is 21,026 triangles for the whole gun. Here's how the low poly looks:






Here is how the bake looks:



With materials and lighting in Unreal:


Schedule:
Week 1: low poly started, texture first pass done
Week 2: low poly done, secondary pass on textures 
Week 3: Industry Review, final pass on textures (fun shader time if I want to mess around with Warframe incarnon-esque stuff) 

No comments:

Post a Comment

Portfolio 3 - Mid check

For this section I have finished my low poly finally, not done with the UVs yet, but the topology is mostly final, save for a few spots I ne...