Monday, September 22, 2025

Wayfinder Chest pt. 1

For the prop assignment, I decided to take on the challenge of one of the wayfinder chests. Picking the chest that had a creature on it that resembled a bear, I began by breaking down the chest into parts. I sorted out what was mirrored, what wasn't, and noted other specific elements on the chest.



After I finished my breakdown of the chest, I jumped into Blender, first establishing the scale of the chest, and importing any references I wanted to use. After that was done, I began to block out the chest, disregarding good topology for the time being as I plan on doing retopology once I am done sculpting. I modelled out the basic, large shapes for each part, making sure I was matching proportions correctly.






After finishing up my blockout, I set up my fspy camera in Blender, matching the perspective of one of my references.



Once my fspy camera was set up, I began to prepare the chest for export into Zbrush, adding a subdivision modifier and creasing edges to maintain sharpness.

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Wayfinder Chest pt. 1

For the prop assignment, I decided to take on the challenge of one of the wayfinder chests. Picking the chest that had a creature on it that...