Monday, May 25, 2026

Portfolio 1 - Mid check

For this week I added more onto my blockout, and started the high poly as planned, adding in polish on mostly every piece (some pieces had topology issues or I wasn't able to get to them). The face on the gun is still not added in yet, I plan on taking a base mesh from zbrush and sculpting on that ideally before next week's turn in.





Pureref board with concept art:

Schedule:
Week 1 - Basic blocking, silhouette established with basic shapes ✓
Week 2 - Further blockout refinement, high poly begin (likely a mixture of Zbrush and Blender) ✓
Week 3 - High poly at least 3/4ths of the way through, low poly started (Evaluate whether or not low poly is possible at this point)
Week 4 - Low poly finalized, UVs and 1st bake, cubemap shader test on red/purple parts if possible

**After next week I will update this schedule to reflect whether or not I will be able to do a low poly and bake, I may just keep this as a high poly only.

No comments:

Post a Comment

Portfolio 1 - Mid check

For this week I added more onto my blockout, and started the high poly as planned, adding in polish on mostly every piece (some pieces had t...