Monday, April 13, 2026

Final project pt. 1 - Planning/Blockout

Here's the wireframe of the gun, some parts are lower poly than others at the moment as I jumped forward into the high poly a bit, the triangle count is just over 55k.


Shot w/o wireframe:


Here is how the gun looks while overlaid over the concept art:


And additionally the gun scaled with Manny:


Here is my reference board so far:



Last but not least.... this is my project plan written out:

Week 1 (7th -14th):
- References gathered and ref board started
- Blockout finished
- high poly started (not using Zbrush, will be using mainly Blender to add bevels and subdivs)

Week 2 (14th - 21st):
- Texture references gathered
- High poly finished

Week 3 (21st - 28th):
- Low poly done 
- UVs done
- 1st bake made

Week 4 (28th - 30th) quarter week:
- Texture polish if possible
- Renders made

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Final project pt. 1 - Planning/Blockout

Here's the wireframe of the gun, some parts are lower poly than others at the moment as I jumped forward into the high poly a bit, the t...