Monday, November 10, 2025

Cannon pt. 2 sculpting

For the final part of the cannon sculpt, I went ahead and pushed more of the tertiary details, and additionally worked on fixing up my wood beams from last time. Although I will note that they do look better, I think the ends still need work, and I plan on adjusting them if I have the time. I added some noise to the rusty areas on the cannon, and just overall on the cannon as well to add detail. Also fixed up the BPR floor issue from last time, turns out my rendering depth was set too low.











I also added some more references this time for wood specifically;


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Final project pt. 3 - Highpoly/Lowpoly progress/First bake attempt

So.... I brought the gun into Zbrush for some polishing, and brought almost all of it to a nice polished bevel. I made a low poly from the m...