Friday, October 3, 2025

Use of Composition assignment

Starting from a screenshot I got within one of our LD's blockout maps, I then matched up the camera of my screenshot to the camera in Blender using fspy.





Once I imported my fspy camera, I began blocking out my composition by importing Gabe's wolf totem to use as a marker for the teleporter. After this I created trees that could be placed around the area, added lighting, and used Blender's cycles render engine to get my results:



Then I took my render into photoshop, coloring over it, sticking more to Journey's style of simplistic, toon shading.



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