Here is my wireframe render, done in Blender:
The cannon is currently 2,722 triangles.
This is my attempt at camera matching in Maya, I unfortunately could not get fspy to work properly with Maya.
Here is the reference I used:
So.... I brought the gun into Zbrush for some polishing, and brought almost all of it to a nice polished bevel. I made a low poly from the m...
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