Monday, February 9, 2026

3D - Textures/Final Renders

After learning quite a bit last week from Nitin's lighting workshops, I decided to apply that work to my renders of my wasp boio for this round. I also made a easy post process material for this round that creates an outline around the mesh. Here are my final shots:






Here's a shot in completely neutral lighting as well:


And here's a shot using Painter's Iray:

No comments:

Post a Comment

3D - Enviro pt. 2 Trimsheet

For this round I focused on laying out and sculpting on my trimsheet. I managed to get some basic textures in, but some areas still need wor...