These are my current textures, aiming more towards a stylized/Genshin Impact feel, but they are less painterly than Genshin... so they still need quite a bit of work.
Tuesday, March 24, 2026
3D - Enviro pt. 2 Trimsheet
For this round I focused on laying out and sculpting on my trimsheet. I managed to get some basic textures in, but some areas still need work - such as the canopy area. I've got some anti-aliasing issues, but I've managed to figure out how to do an opacity mask on the areas that won't be used for it. Here is where my sculpt is currently at, the two bars across have not yet been sculpted on and I plan on doing them next week.

These are my current textures, aiming more towards a stylized/Genshin Impact feel, but they are less painterly than Genshin... so they still need quite a bit of work.

These are my current textures, aiming more towards a stylized/Genshin Impact feel, but they are less painterly than Genshin... so they still need quite a bit of work.
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3D - Enviro pt. 2 Trimsheet
For this round I focused on laying out and sculpting on my trimsheet. I managed to get some basic textures in, but some areas still need wor...
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For the introduction to blueprints assignment, I decided to create a "magical" table, and a lamp that activates when you step into...
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After prepping the mesh to to into Zbrush from Blender, I began sculpting on the mesh, following along with the sculpting renders on ArtStat...
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Throughout the process for part two, I decided to change up the design of my kit from part one to try and add more variation, as well as mak...
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