Tuesday, February 24, 2026
3D - Hardsurface pt. 2
For this section I finalized some parts on the gun and added a couple of new ones, as well as added more detail to the cylinder. I then took it into Zbrush and used a mixture of creasing, subdivision, dynamesh, and polish to try and give it micro bevels. The alphas stamped on there are just testing to see if they would work, and what tweaking I may need to do in the future. I would like to do some form of a floral engraved design.


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Portfolio 1 - Mid check
For this week I added more onto my blockout, and started the high poly as planned, adding in polish on mostly every piece (some pieces had t...
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After prepping the mesh to to into Zbrush from Blender, I began sculpting on the mesh, following along with the sculpting renders on ArtStat...
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For the prop assignment, I decided to take on the challenge of one of the wayfinder chests. Picking the chest that had a creature on it that...
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